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Old Mar 26, 2007, 12:28 AM // 00:28   #1
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Default My Dissapointment With Titles...

I love me some titles. But I also love playing my 10 different PvE classes.

Are these compatible? No.

I think it would be a lot more interesting (and I might actually begin to care about them) if titles such as skill hunter, treasure hunter, and the wisdom titles were account based. I really don't think I've seen anyone who's done these on more than one character anyway.

That can pretty much said about a lot of character based titles... if there's no desire to do them on more than one character, then why are they character based?
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Old Mar 26, 2007, 12:45 AM // 00:45   #2
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Most titles are for near lifeless zombies in dark basements.
Nerd Street Cred

Nerd 1. I have no life!

Nerd 2. I have less of a life, see? *points to screen and maxed out titles*
I'm Kind of a Big Deal[to other internet nerds]

Nerd 1 cries and contemplates suicide.
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Old Mar 26, 2007, 12:52 AM // 00:52   #3
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And most of them are useless I don't think people even click on other people to see there titles...I do sometimes lol.
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Old Mar 26, 2007, 05:01 AM // 05:01   #4
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/notsigned x a million especially on skill hunter

skill hunter takes an extra bit of effort going above and beyond by capturing worthless skills for your primary (ie, N/Ws capturing eviscerate and W/Rs capturing broadhead arrow). That is why it is character based. Capturing elites for your primary profession is kind of a "required" part of serious PvE play.

Wisdom and Treasure Hunter are not account based because if they were account based, then the minimum requirement for each of the levels would just be higher and thus require more grind (and thus get more ZOMG I have to spend 4 million gold on keys for treasure hunter /ragequit threads).
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Old Mar 26, 2007, 05:13 AM // 05:13   #5
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/notsigned either...

If you don't want the title, and make the effort to get it. Don't worry about it.
Go farm Luxon/Kurzick faction, or Gladitor points, or Fame, or Gamer or whatever.
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Old Mar 26, 2007, 08:39 AM // 08:39   #6
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/notsigned (as well)

The titles were created to allow the people who like to put in the effort to get them. I won't say it is just to show how "leet" I am though.

For me it was a choice, I wanted to try and max my carto titles and I did, with a lot of hard work. Sometimes it gets frustrating but in the end you also learn quite a bit.

Skill hunter, treasure hunter etc all shows dedication and time spent to get there. To everyone who thinks that this is a complete waste of time and that we have no lives etc, so what? I certainly didn't get my titles over night, it took months of work to get there. If this makes me a nerd then fine, atleast I'm not rude
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Old Mar 26, 2007, 09:04 AM // 09:04   #7
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It's easier to concentrate on a single char and get a bunch of titles on that one (even like skill hunter), than spend time on 10 PvE chars and get them all through the game etc...
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Old Mar 26, 2007, 05:42 PM // 17:42   #8
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I like account diversification too, but I don't really care to beat every mission and quest with every char, tho. I don't need to see the same cutscene a dozen times. I do like having developed characters so that if I feel like nuking, I can nuke. I feel like tanking, I can tank. I feel like running, I can run. I feel like 55ing, you get the idea. But I only work on game completion and titles for my favorite .

(Isn't this thread being created daily?)
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Old Mar 26, 2007, 06:58 PM // 18:58   #9
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It just seems ridiculous that its character based when not even people who dedicate every waking hour of the day to the game will bother maxxing these titles on MORE THAN ONE character. If I play the game 500 hours on 20 characters, I only show the work for 500 hours, not 10,000 hours.

I could pose the question: why isn't most everything just character based? Why is the lucky title account based? Why shouldn't it be character based? You have to work just as hard for it as you do treasure hunter.

There are some things which obviously should be character based, such as the protector title and cartographer ---because these actually get effected by the character.
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Old Mar 26, 2007, 09:29 PM // 21:29   #10
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I'd actually agree with Wisdom title being account based- DEFINITELY.

And maybe Treasure hunter title too.

I only have rank 4 in both, on my ranger which is my main character, but the idea of getting those titles on the rest of my characters just seems insane.

The titles both have a use and I can't see many people going for them across all characters as they take a massive amount of time/effort/money, so I do not see why they shouldn't be account based.

But either way, as it stands, I choose to work on titles on only one character, which is my ranger.
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Old Mar 26, 2007, 09:55 PM // 21:55   #11
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Titles are for prestige. Some offer minor tangible benefits (increased salvaging odds, larger Faction cap), while a few are mainly for ingame purposes (Sunspear ranks and Lightbringer ranks).

But aside from Elonan characters usually needing certain Sunspear ranks at a few points in the game, none of the titles are required.

You want them, you work for them, and that work is reflected by your title. Making more of them account based would make that effort -less- meaningful. Some of them, you probably even just end up getting by playing. I know I got Trailblazer on my Ranger just by playing through Prophecies and capping and junk.

Personally, I think that titles add some character to your, well, characters. One could be a Treasure Hunter, one could be a Skill Hunter, and so on. Also, in your example, yes, your "10,000" hours of "work" -is- represented. Let's say you have titles worth 500 hours of "work" on all 20 characters....there you go.

Really though, titles are fine as they are. I don't see any point in making them account based (plenty are allready), since that would destroy the point of alot of them. And in the end, it's just a game...and they're only titles. For fun. It's not like you worked overtime for two weeks and didn't get paid for it. If working on titles is fun for you, then by all means, do it. If not, then why complain?
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Old Mar 26, 2007, 10:10 PM // 22:10   #12
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Quote:
Originally Posted by Heimdallw32
Some of them, you probably even just end up getting by playing. I know I got Trailblazer on my Ranger just by playing through Prophecies and capping and junk.
If they were account based its true that there would be more people with r1 titles, but I would imagine the same people who are getting them maxed now would have to work just as hard to get them maxed as account based, they'd might just have to say... open 10 less treasure chests you might open while playing through missions on other characters and they would be rewarded even more by being able to display them as other characters. Any serious time spent getting these titles would just be shared on your account, and not dependent on what part of your account you're playing on.

Quote:
Originally Posted by Heimdallw32
Really though, titles are fine as they are. I don't see any point in making them account based (plenty are allready), since that would destroy the point of alot of them. And in the end, it's just a game...and they're only titles. For fun. It's not like you worked overtime for two weeks and didn't get paid for it. If working on titles is fun for you, then by all means, do it. If not, then why complain?
Thats the whole point of this suggestion is to make titles MORE fun and available to everyone, not just people who play one character religiously.
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Old Mar 26, 2007, 10:30 PM // 22:30   #13
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Quote:
Originally Posted by Heimdallw32
Making more of them account based would make that effort -less- meaningful. Some of them, you probably even just end up getting by playing. I know I got Trailblazer on my Ranger just by playing through Prophecies and capping and junk.
Well, I know Trailblazer must have been a very hard title for you to get, but speaking as someone who's earned Grandmaster Cartographer on three continents, I have to say that making them account based wouldn't make them any less meaningful. In fact, I'd go so far as to say that keeping the title character based actually cheapens the title. I spent hundreds of hours getting all three of those titles, and for all of that work I can only display my reward while playing a single character out of the nine I've created? Making the titles account based does not cheapen titles, and it certainly does not make them any easier to get. These are dumb arguments. Try coming back once you've earned a title a little more challenging than Trailblazer and then tell me you're glad only one of your characters can display your work.
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Old Mar 26, 2007, 11:27 PM // 23:27   #14
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Quote:
Originally Posted by inscribed
Well, I know Trailblazer must have been a very hard title for you to get, but speaking as someone who's earned Grandmaster Cartographer on three continents, I have to say that making them account based wouldn't make them any less meaningful. In fact, I'd go so far as to say that keeping the title character based actually cheapens the title. I spent hundreds of hours getting all three of those titles, and for all of that work I can only display my reward while playing a single character out of the nine I've created? Making the titles account based does not cheapen titles, and it certainly does not make them any easier to get. These are dumb arguments. Try coming back once you've earned a title a little more challenging than Trailblazer and then tell me you're glad only one of your characters can display your work.
Well, hopefully I'm qualified to be in this argument. All (3) protector titles, GMC Elonian, Max Lightbringer... Koabd.
Currently 7,100 minutes ale-hound, 97% Tyria.

Since I guess you need a resume to post an argument, I would just like to say.. I think it does cheapen it. Reason being, as you bring several characters through the same area, you lower the percentage of missing uncleared areas. Being Character based, you have to go back mulitple times. There is a since of frustration not finding that 0.1%. But a heck of a feeling when you do get it. With Account based GMC the chances of missing an area drops dramatically, which cheapens it.

P.S. Don't laugh at my Koabd, character is only 4 months old.
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Old Mar 26, 2007, 11:41 PM // 23:41   #15
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I agree that protector and exploration titles are character based it just makes sense (exploration would be very confusing if account based). They are also a lot more reasonable to max than say treasure hunts or skill hunts. Even light bringer is a much more reasonable title to max than those titles.

I am working on all 3 protectors for all my 10 chars... not that bad really I'm getting closed to done.
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Old Mar 27, 2007, 02:08 AM // 02:08   #16
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/notsigned....
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